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NPC Generator

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Advanced [show]


Oriff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny opal earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Oriff has worked very hard to control her curse. She has worked as a Architect like her father before her.

Motivation: She is terrified, and will act out of fear.

Flaws: Fearful, Disease, Insomniac. Bonds: Rich, Job. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Oriff Helcral, Female Dwarf Adept 12
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A necklace of small pink pearls (5000 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear pastel clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has styled her black fur well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Actor. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by brigands. Flask was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Rich, Job, Adventurer, Mentor, Enemies. Occupation: Actor

Voice: Whispers

Attributes [hide]

Flask In the Morning, Female Tabaxi Warrior 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Heward Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Doctor. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. He struck the Doctor job and began his own company from there.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Family. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Heward Hadleigh, Male Human Warrior 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills History +7, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Morthos Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His red hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in spear use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Bonds: In love, Enemies, Nature. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morthos Guilt, Male Tiefling Sorcerer 14
Medium (5'7") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 18 (+4)13 (+1)
Skills Deception +6, Investigation +8
Senses Passive Perception 14
Languages Common, Giant, Orc, Elven
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (100 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item.


Social Check DCs

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