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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kite Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. She has wavy black fur. Her hazel eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Doctor. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. Over the years she perfected her riding and shooting skills. She has never given up on her singing dream.

Motivation: Many illithids want her driven away; and she is greedy

Ideals: Artistic. Bonds: Rich, Job, Immigrant, Nature, Enemies. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Kite Grass, Female Tabaxi Barbarian 6
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 9
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Ignan, Halfling
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs


Helja Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is still thick. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Helja Strakeln, Female Dwarf Wizard 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 12000 cp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Kelter Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His silver hair is cut jaggedly and amateurishly. He has amber eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Artistic. Flaws: Racist, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Kelter Deephollow, Male Halfling Aristocrat 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Moonstone (20 gp). Moonstone (20 gp).


Social Check DCs


Manfred Ryley, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with tan slacks, and carries rapiers. He keeps his red hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Ryley, Male Human Fighter 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Chrysoprase (80 gp).


Social Check DCs

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