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NPC Generator

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Advanced [show]


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown cloak and cross-gartered pastel stockings. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Healer profession.

History: Gifted from a young age, Nalral studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Animal Trainer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Adept 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 58 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Guy Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his white hair up. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He was born on a small isolated farm. He worked as a nervous Architect and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Artistic. Bonds: Nature, Job, Rich. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Hayhurst, Male Human Warlock 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)8 (-1) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Kerkad Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His crest is cut close to his head. His gold unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His father took him hunting and taught him how to get in the mind of other creatures. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Nature, Poor, Adventurer. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Kerkad Akambherylliax, Male Dragonborn Warlock 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 400 gp. Chalcedony (80 gp). Black star sapphire (1300 gp). Blue star sapphire (1300 gp). Sardonyx (80 gp). Onyx (80 gp).


Social Check DCs


Oppah Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'4" and wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. She wears her red hair up in a very large beehive style do. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Oppah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich northern family. She married young, but lost her spouse to gnolls. She now mingles about in high society.

Motivation: Someone believes her a fraud; and she loathes her own lifestyle

Ideals: Professionalism. Flaws: Depressed. Bonds: Military, Rich, Enemies. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Oppah Fiddlefen, Female Gnome Rogue 8
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)12 (+1) 13 (+1)8 (-1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs

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