Miles Clifford, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He has shaved his head bald. His gray eyes peer out from beneath his Stetson grey hat.
Personality: He has always had a great fascination with Gnomish culture. He is a font of random trivia from the lore and stories he has discovered
History: Miles was born the youngest of three triplets. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many dire rats want him driven away; and a strong sense of loyalty to gnomish people
Ideals: Logical. Flaws: Racist, Secretive. Bonds: Family, Enemies. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ombul High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, red cloak. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Merchant job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Poor, Job. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1100 sp. 1 Masterwork Artisan’s tools.
Shágflak Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a white and brown robe with the hood down. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes are passionate and lively.
Personality: Shágflak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Shágflak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and a deep hatred of dire rats
Ideals: Artistic, Logical. Bonds: Mentor, Enemies. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Maegan Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a white armored body suit, with a simple black line shooting up and back down. Her hair is greying and her face has many wrinkles. She has amber eyes and a white hat with a black feather.
Personality: Maegan speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of western immigrants she idolized her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Professionalism. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
Possessions: 2000 gp. Rock crystal (20 gp). Golden yellow topaz (1200 gp). Jade (120 gp). Deep blue spinel (1200 gp). Peridot (20 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

