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NPC Generator

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Advanced [show]


Kallista Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green armored body suit, with a simple black line shooting up and back down. Her silver hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: Kallista speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Impeccable, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Kallista Wary, Female Tiefling Adept 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Kriv Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver crest is still thick. He wears crescent spectacles with a black brim.

Personality: Kriv hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kriv lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Family. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Kriv Mohradyllion, Male Dragonborn Druid 10
Medium (6'1") Dragonborn, Lawful Evil (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)7 (-2) 7 (-2)17 (+3)
Skills Athletics +7, Persuasion +7
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 14000 sp. Hematite (14 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears brown leather gloves, a brown jacket, and tight pants. He wears his cinnamon fur up. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Logical. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Sun Grass, Male Tabaxi Expert 10
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5

Possessions: 160 pp.


Social Check DCs


Gorfel Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze, and a wedding ring on his left hand. He wears a feathered hat to cover his moderate length silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Gorfel is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Seamstress, Gorfel learned a great deal about his mother's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and he feels threatened by others

Flaws: Depressed, Fearful. Bonds: Rich, In love, Job. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Gorfel Birkenhead, Male Half-Orc Druid 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 14 (+2)7 (-2) 10 (+0)5 (-3)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 9000 sp. Malachite (8 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs

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