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NPC Generator

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Advanced [show]


Rangrim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Rich, Military. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Rangrim Stoutale, Male Dwarf Sorcerer 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)8 (-1) 8 (-1)9 (-1)
Skills Insight +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Blue star sapphire (600 gp). Violet garnet (1600 gp).


Social Check DCs


Zepar Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his scythe, and he perpetually has his scythe ready. His hair is short and purple. He has white eyes and a black hat with a blue feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Zepar Disdain, Male Tiefling Ranger 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 12 (+1)17 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1500 gp. Emerald (1300 gp). Sard (40 gp). Sard (40 gp).


Social Check DCs


Zogdûsh Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has red hair. His gray eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: The child of a Server, who enjoyed hunting, Zogdûsh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zogdûsh took refuge in the old dungeon and found the beat up sword and armor he uses now. He struck the Fletcher job and began his own company from there.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Nature, Job, Family. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Zogdûsh Hamilton, Male Half-Orc Barbarian 4
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Emeny Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright brown hair. Her eyes are a pleasant amber.

Personality: She acts crazy and hedonistic. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic. Flaws: Hedonist, Shy. Bonds: Religious. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Emeny Cumberbatch, Female Human Warrior 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs

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