Baern Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a brown coat over a yellow low-cut shirt, and a deerstalker hat upon his head. He keeps his silver hair in a flapper bob. He has gray eyes and a brown hat with a yellow feather.
Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Mason. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 55 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. A delicate silver chain set with a tourmaline (20 gp).
Aerdeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in blue turtlenecks beneath a yellow coat with tan slacks, and a wedding ring on his left hand. His blonde hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves dancing and to teach people dancing more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, In love. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp.
Cloud Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her orange fur up. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. She is frequently practicing swordplay.
History: A powerful brothel owner made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Disciplined. Bonds: Military, Mentor, Immigrant. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 2000 sp.
Trym Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her hair is long and silver with streaks of red, and is pulled back with small white clips. Her violet eyes are slightly larger than normal.
Personality: Trym is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gifted student she started as a Barrister, but she got bored and became a Weaver. She now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Religious, Job. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


