Finellen Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear brown tank tops with white skirt. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are hazel and catlike.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Layabout arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Layabout for hire.
Motivation: She's looking for her big break; and balancing her hectic life and new layabout responsibilities is difficult
Ideals: Justice. Bonds: Slave, Rich, Job, Adventurer. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 60 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A small bag of saffron. (70 gp). 1 Minor magic item.
Dara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears tan cloth garments or leather armor. Her chestnut hair is styled in orderly dreadlocks. Her brown unseeing eyes seem to look past you.
Personality: Dara is depressed about a lot of things. She tends to be a nihilist. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Flaws: Disease, Depressed, Impulsive, Antagonistic. Bonds: Military. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Andraste Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her silver hair is wavy and long. Her blue eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Andraste took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She has worked as a Barkeep like her father before her.
Motivation: Wants to work out more often; and to protect her home
Ideals: Fighting, Athletic, Gifted. Bonds: Guardian, Job, Nature. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 0 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 4 (-3) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Giant, Goblin, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Deep green spinel (150 gp).
Volen Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. Her skin is fair and her fingers are delicate and long. She keeps her golden hair in a pixie cut. Her eyes are likewise green.
Personality: Overbrimming with self-confidence, Volen isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Secretive. Bonds: Slave, Rich. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

