Erdan Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his monstrous two handed axe always slung over his shoulder. He sports a flattop hair cut. His eyes are green and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Many dire rats want him driven away; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 69 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
Possessions: 200 pp. 1 Minor magic item.
Moon Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'0", this man usually wears his pastel robe and has his scythe always slung over his shoulder. He has moderate length lavender fur. His hazel eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a criminal king-pin and mafia family When Moon reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Job, Has a crush, Criminal record, Military. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Infernal
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp. Zircon (30 gp).
Solomon Harley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, brown cloak. His hair is long and silver with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He has hazel eyes and a brown hat with a grey feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a island tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To be a Dyer again; and he is unsatisfied with his job
Flaws: Antagonistic, Secretive. Bonds: Poor, Nature, Job. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 sp.
Griselda Nash, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her skin is fair and her fingers are delicate and long. Her hair is short and chestnut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She snorts whenever she laughs or is feeling confident. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to loving parents in a slum to the east. Her father was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!


