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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mastema Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Glassblower. Her hair is cut close to her head. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She's since become an addict/alcoholic.

Motivation: She has decided she is irredeemable; and she is not mentally stable, and does not behave rationally

Flaws: Addict, Insane, Racist. Bonds: Poor, Family, Criminal record. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Mastema Scorn, Female Tiefling Sorcerer 3
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Millicent Law, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. She has wavy black hair. She wears crescent spectacles with a black brim.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Millicent Law, Female Human Druid 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Cloak Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur is kept up in a ponytail inside a top hat. He has yellow eyes and a brown hat with a yellow feather.

Personality: This man loves painting and to teach people painting more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Artistic. Bonds: Adventurer, Military, Religious. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Cloak Mirror, Male Tabaxi Warlock 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 93 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)7 (-2) 13 (+1)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 240 pp. Moss agate (14 gp).


Social Check DCs


Huru Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is typically in her Architect uniform. Her brown hair is styled in orderly dreadlocks. Her eyes are likewise hazel.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.

History: When she was but 4 years old her parents immigrated from the east. She helped her father out around the business and became quite the natural. She now spends her time doing works of charity.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Job, Military, Immigrant. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Huru Davenport, Female Half-Orc Wizard 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs

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