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NPC Generator

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Herleva Spaulding, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is still thick. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich northern family. When Herleva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. During her travels, Herleva and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Herleva discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Herleva fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Addict, Antagonistic, Disease. Bonds: Rich, Adventurer, Military. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Herleva Spaulding, Female Human Druid 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. Azurite (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Loopmottin Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a feathered hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is afraid of women and trembles around them

History: She was born in the east, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's in love; and she would like to get married and retire

Flaws: Racist, Shy. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Loopmottin Fapplestamp, Female Gnome Cleric 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)18 (+4) 10 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Elven, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. Gold and topaz bottle stopper cork (900 gp). An abacus with copper, silver and gold markers (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. His brown hair is lengthy and is close to two feet long. This gray eyed northerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Impeccable. Flaws: Secretive, Shy, Greedy. Bonds: Rich. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Dworic Dankil, Male Dwarf Druid 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)4 (-3) 10 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Tourmaline (60 gp). Zircon (70 gp). 3 Holy water.


Social Check DCs


Akoth Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Courier like his mother before him.

Motivation: To clean up the streets; and to protect his home

Ideals: Joker. Flaws: Lazy. Bonds: Nature, Job, Guardian. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akoth Blankley, Male Half-Orc Fighter 1
Medium (6'8") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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