Harvest In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She likes to wear pastel tank tops with tan skirt. Her red fur, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was raised in a island tribe. Harvest liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Retire the richest woman in the west; and balancing her hectic life and new courier responsibilities is difficult
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 83 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 30 pp. Rich purple corundum (1500 gp). Deep blue spinel (700 gp). Eye agate (6 gp). Chrysoberyl (90 gp). Peridot (70 gp). Jet (90 gp). Red spinel (90 gp).
Maynild Clare, Female Human [Permalink]
Personal [hide]
Description: This woman sports grey clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized amber on her left hand. She sports red long hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Maynild studied abroad. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it
Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Melee.
Kansif Hayden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. She has a slight overbite and is overall scrawny. She has wavy brown hair. She has amber eyes and a white hat with a black feather.
Personality: Calm and collected, she is a well trained Shipwright. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She comes from a rich eastern family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.
Motivation: To end her boredom; and sabotage a competitor
Flaws: Impulsive, PTSD, Mundane. Bonds: Rich, Job. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Jacoba Ramsay, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears just a brown suit. Her black hair is cut jaggedly and amateurishly. Her gray eyes peer out from beneath her deerstalker brown hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken from her home at a very young age. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.
Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs
Ideals: Joker, Gifted. Bonds: Slave, Job, Religious. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 109 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 400 gp. Smoky quartz (30 gp). Zircon (30 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Zircon (30 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

