Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Driindar Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left hand appears badly burned and disfigured. She keeps her copper crest in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.

History: Born to a Hunter, her father struggled to pay the bills. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Poor, Adventurer, Religious. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Driindar Hshhsstoroth, Female Dragonborn Warrior 6
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: This eastern man has the majority of his body covered in plate. His clothes are grease stained in places. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 6 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and further expansion of business

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Dalton, Male Human Monk 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 31 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)14 (+2) 16 (+3)16 (+3)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Sylvan, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 390 pp.


Social Check DCs


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His brown hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion.

Bonds: Rich, Family, Enemies, Adventurer. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Barlow, Male Human Warrior 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: Blue quartz (5 gp).


Social Check DCs


Anakis Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered pickaxe and tarnished scythe as well. She wears a deerstalker hat to hide her balding. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Addict, Insomniac. Bonds: Poor. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Anakis Charisma, Female Tiefling Barbarian 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs

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