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NPC Generator

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Advanced [show]


Abad Absence, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Abad Absence, Male Tiefling Ranger 16
Medium (6'4") Tiefling, True Neutral (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Nature +6, Survival +8
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 1000 gp. A roughly beaten golden orb (120 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1000 gp).


Social Check DCs


Havilar Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. She wears a wide-brimmed hat to cover her moderate length green crest. Her eyes are gold and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: She is greedy; and she's attracted to the pc

Ideals: Justice. Bonds: Family, Rich, Has a crush. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Havilar Skaarzborroosh, Female Dragonborn Ranger 8
Medium (6'1") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Auran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Coral (40 gp). Citrine (30 gp). Jet (40 gp). Moss agate (7 gp). Deep green spinel (40 gp).


Social Check DCs


Vorka Law, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her golden hair is still thick. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Scribe, but she got bored and became a Stableman. She has set out to sabotage the competition.

Motivation: To be a Scribe again; and she'd like to take her coworkers down a peg

Bonds: Immigrant, Guardian, Slave, Military, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vorka Law, Female Half-Orc Warrior 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 8000 cp. 1 Healer’s kit.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears his white fur down. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Art was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Art took refuge in the old dungeon and found the beat up scythe and armor he uses now. He inherited the family business which he has now maintained for 4 years.

Motivation: He's looking for his big break; and sabotage a competitor

Flaws: Depressed, Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Art In the Wind, Male Tabaxi Warrior 9
Medium (5'5") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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