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NPC Generator

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Advanced [show]


Jacoba Yardley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She wears a Stetson hat to hide her balding. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.

History: She comes from a rich northern family. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends.

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Jacoba Yardley, Female Human Aristocrat 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Cora Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears red painted combat armor at almost all times. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. Animals are drawn to her, and she is able to talk to them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Bard school at a young age so that she could practice her druidic talents. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Has a crush. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Cora Shadowquick, Female Halfling Bard 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 390 gp. 1 Masterwork studded leather.


Social Check DCs


Oriax Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Animal Trainer does, and sports empty pouches on his belt. He has moderate length white hair. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: To be a Bather again; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Oriax Tragedy, Male Tiefling Monk 2
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His hair is long and black with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His blue eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Carrie is combative with any and all who dare try his patience in the slightest.

History: Carrie was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Carrie Ariessus, Male Elf Expert 4
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (70 gp). Cloth of gold vestments (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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