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NPC Generator

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Advanced [show]


Gruk Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a white and black robe with the hood down. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants a kiss; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Criminal record, Family, Has a crush. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Gruk Shelby, Male Half-Orc Paladin 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)7 (-2) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp.


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has wavy golden hair. His violet eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Beloril was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Gifted. Flaws: Disease. Bonds: Poor, In love, Has a crush. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beloril Foamtankard, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 15 (+2)7 (-2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Antrara Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her crest is red and curly. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a mountains tribe. Antrara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record, Nature. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Antrara Shestendeliath, Female Dragonborn Expert 7
Medium (6'3") Dragonborn, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)18 (+4) 13 (+1)17 (+3)
Skills Athletics +4, Stealth +7
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Dwarven, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +7

Possessions: 200 gp.


Social Check DCs


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white fur up. He has a dull look in his copper eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Leaf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Leaf's father didn't care for him much, and the feeling was mutual. He struck the Butcher job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Opinionated, Artistic. Flaws: Shy, Antagonistic. Bonds: Job, Family. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Ranger 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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