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NPC Generator

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Advanced [show]


Avelina Kendall, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western woman wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut jaggedly and amateurishly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the west, but her parents moved at a very young age to the south. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Athletic, Persistence. Bonds: Criminal record, Immigrant. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Avelina Kendall, Female Human Adept 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Valafar Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Tanner uniform. His brown hair has been sun bleached extensively. He has several tiny amber earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Tanner

Voice: German accent

Attributes [hide]

Valafar Elusive, Male Tiefling Paladin 5
Medium (5'3") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)17 (+3) 10 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Marbas Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak, and sports empty pouches on his belt. His silver hair has been sun bleached extensively. His white eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Military, Has a crush. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Marbas Sanctuary, Male Tiefling Expert 6
Medium (6'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Dondon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. He wears a Stetson hat to hide his balding. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dondon was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Persistence. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Dondon Glenfellow, Male Halfling Wizard 10
Small (3'2") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 35 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 6 (-2)16 (+3)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Banded agate (4 gp). Azurite (4 gp). Brown-green garnet (100 gp).


Social Check DCs

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