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NPC Generator

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Advanced [show]


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey coat over a blue low-cut shirt, and a feathered hat upon his head. He is tall, broad shouldered and powerfully built. He wears a feathered hat to cover his moderate length silver hair. His eyes are a pleasant brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small plains village. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a barber and was forced into it by his family

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Nature, Family. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Heward Tenley, Male Human Commoner 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Performer uniform. His fur, while still mostly gray, has prominent grey streaks. He has a dull look in his blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Gifted, Logical. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Tricking Candle, Male Tabaxi Cleric 5
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 5 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)17 (+3) 13 (+1)13 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Violet garnet (300 gp). Jasper (60 gp). Blue sapphire (1000 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His blonde hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Rolf Whitby, Male Human Bard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills History +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Solid gold idol (300 gp).


Social Check DCs


Seere Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black coat over a yellow low-cut shirt, and a feathered hat upon her head. Her brown hair is still thick. She wears large thick round spectacles.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She would rather hide behind her crafts than deal with other people.

History: Born in the north her family was never financially stable. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Seere Destiny, Female Tiefling Warrior 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 2000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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