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NPC Generator

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Advanced [show]


Ermina Hale, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She has a large grey mantle and cape that has been intricately interwoven into her green robe. Her hair is auburn and curly. Her violet eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world; and to prove her worth to the world

Ideals: Optimist, Logical. Flaws: Shy, Impulsive. Bonds: Nature. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Ermina Hale, Female Human Bard 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Kali Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears bulky black painted plate armor. She wears a Stetson hat to hide her balding. Her eyes are gold and she is always smoking a pipe.

Personality: She is overprotective of those who hire her services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Insane. Bonds: Guardian, Immigrant, Criminal record. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Kali Suspicion, Female Tiefling Ranger 2
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 170 gp.


Social Check DCs


Decarabia Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman sports green clothing, slightly heavier than average wear. She wears a broad hat to cover her moderate length white hair. Her red eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Decarabia lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Decarabia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Decarabia's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and an old rival family wants her found

Flaws: Cynical, Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Decarabia Blessing, Female Tiefling Wizard 9
Medium (4'10") Tiefling, True Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1400 gp. Aquamarine (1300 gp). Moss agate (9 gp). Silver pearl (130 gp). Tourmaline (130 gp). Violet garnet (1300 gp). Black pearl (1300 gp).


Social Check DCs


Beloril Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. By chance he met his sister recently and the two have been together since.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Criminal record, Immigrant, Family. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Beloril Broodfist, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 400 gp.


Social Check DCs

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