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NPC Generator

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Heather Altham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky brown painted plate armor. She keeps her red hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to make people angry or surprised. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.

History: She was born in the south. She worked as a nervous Sailor and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and an old rival family wants her found

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Sailor

Voice: French accent

Attributes [hide]

Heather Altham, Female Human Ranger 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 4 (-3)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 gp. Zircon (70 gp). Golden yellow topaz (400 gp). Citrine (70 gp). Freshwater pearl (7 gp). Alexandrite (400 gp). Freshwater pearl (7 gp). Rhodochrosite (7 gp). Emerald (1100 gp). White pearl (140 gp).


Social Check DCs


Eida Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a tattooed face.

Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Eida lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She was granted martial powers by her dying brother.

Motivation: She's repulsed by the PC; and doesn't want to be a layabout and was forced into it by her family

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Eida Warmwater, Female Halfling Expert 5
Small (2'8") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy brown hair. Her face is covered beneath a completely black helmet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Marastyr Balderk, Female Dwarf Paladin 5
Medium (4'0") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 5 (-3)10 (+0)
Skills Nature +4, Survival +0
Senses Passive Perception 7
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Banded mail. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Biri Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Dilettante. She carries with her a set of shortspears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her crest is scarlet and curly. Her eyes are gold.

Personality: Overbrimming with self-confidence, Biri isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Biri Pyraxtallinost, Female Dragonborn Druid 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1800 gp. Deep green spinel (90 gp). White pearl (90 gp). Blue star sapphire (1600 gp). Deep blue spinel (400 gp). Moss agate (6 gp). Hematite (6 gp). Black pearl (400 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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