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NPC Generator

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Advanced [show]


Delg Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Terse, Disease. Bonds: Rich. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Delg Strakeln, Male Dwarf Commoner 8
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 170 pp. Alexandrite (300 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. She keeps her silver hair in a flapper bob. Her blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jane is combative with any and all who dare try her patience in the slightest.

History: Jane was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She has drifted from career to career and currently works as a Sage.

Motivation: To prove her worth to the world; and she is unsatisfied with her job

Ideals: Justice. Flaws: Addict, Impulsive. Bonds: Rich, Family, Job. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Jane Harper, Female Half-Elf Monk 6
Medium (5'5") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûndza England, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He typically wears black cloth garments or leather armor. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: Gûndza was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Painter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Persistence. Flaws: Disease, Insomniac, Shy. Bonds: Job. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Gûndza England, Male Half-Orc Bard 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Undercommon, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1200 gp. Rose (20 gp). Peridot (20 gp).


Social Check DCs


Dimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Dimble has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Disease. Bonds: Mentor. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Dimble Horcusporcus, Male Gnome Sorcerer 6
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)8 (-1) 11 (+0)9 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Fiery yellow corundum (1600 gp). Tiger eye turquoise (12 gp). Deep blue spinel (1500 gp). Eye agate (12 gp).


Social Check DCs

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