Curran Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He usually wears his white robe and has his rapier always slung over his shoulder. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He is obsessed with a lost civilization.
History: Curran lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Bellfounder like his mother before him.
Motivation: He wants to meet his childhood hero; and regain custody of his son
Ideals: Entrepeneur. Bonds: Poor, Job, Adventurer, Family. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 6000 sp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Malachite (7 gp). Aquamarine (500 gp). Aquamarine (500 gp). Malachite (7 gp). Smoky quartz (20 gp). 1 Minor magic item.
Bundrigo Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He has a long white beard with little hanging trinkets. His blue eyes are passionate and lively.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He has a crush on the local Miller; and he is a bit of a kleptomaniac
Bonds: Enemies, Has a crush, Rich, Job, Criminal record. Occupation: Engraver
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial, Goblin, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Bimpnottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is lengthy and is close to two feet long. Her fierce blue eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.
History: Bimpnottin was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now spends her time doing works of charity.
Motivation: She feels threatened by others; and find a way to reverse the transformation of her sister
Ideals: Philantrophist. Flaws: Antagonistic, Shy, Fearful. Bonds: Family. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jacoba Dalton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She wears dark leathers with embroidery, and her gloved hand is found clutching a greataxe. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Miner, but she was a colossal failure. She became a Fletcher soon after.
Motivation: Revenge; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!

