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NPC Generator

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Advanced [show]


Tomph Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears light armors faded through time and improper care. Her auburn hair is styled in orderly dreadlocks. She has gleaming, smiling blue eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Barber, her father struggled to pay the bills. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest woman in the east; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Tomph Bradly, Female Half-Orc Warrior 7
Medium (4'11") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Star ruby (900 gp). Blue quartz (15 gp). Moss agate (15 gp).


Social Check DCs


Avice Shelly, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown coat over a pastel low-cut shirt, and a small hat upon her head. Her tied-back hair is golden. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Job, Enemies. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Avice Shelly, Female Human Warlock 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)5 (-3) 6 (-2)14 (+2)
Skills Animal Handling +1, Athletics +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Ermina Barton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. She has slicked back chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ermina hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Ermina alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their son. She worked as a Ploughman, and she later adopted a second son.

Motivation: Several ex partners dislike her way of doing things and want revenge; and marry her sister to traveling adventurers

Ideals: Extrovert. Flaws: Shy. Bonds: Slave, Enemies, Family. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Barton, Female Human Warrior 7
Medium (6'1") Human, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills History +4, Survival +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 80000 cp. Hematite (9 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his black hair down. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small forest village. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Secretive, Addict. Bonds: Nature, Rich, Job. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Mindartis Wasanthi, Male Elf Aristocrat 10
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1300 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs

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