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NPC Generator

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Advanced [show]


Beatrice Barney, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'7" and prefers to wear flannel. Her right hand appears badly burned and disfigured. She has slicked back blonde hair. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She believes the world needs to unite to get rid of goblins once and for all.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 18th year, her parents were killed by a goblins raid, leaving Beatrice alone in the world. After a stint in an orphanage, she was adopted. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Beatrice never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Revenge.

Ideals: Disciplined, Gifted. Bonds: Enemies, In love. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Beatrice Barney, Female Human Druid 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 11000 cp.


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her trident, and a wedding ring on her left hand. Her beige fur is heavily combed to the left. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sun was born in the east. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Optimist, Joker. Bonds: In love, Religious. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Sun Candle, Female Tabaxi Bard 9
Medium (5'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 220 pp.


Social Check DCs


Mindartis Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has moderate length white hair. His eyes are likewise green.

Personality: This man loves music and to teach people music more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of southern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels threatened by others; and wants a kiss

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Immigrant, Has a crush. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Mindartis Conway, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Blorg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his white robe and has his bow always slung over his shoulder. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Justice, Philantrophist, Artistic. Flaws: Insomniac. Bonds: Family. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Blorg Marleigh, Male Half-Orc Expert 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 8000 sp. Bloodstone (40 gp). Fiery yellow corundum (700 gp). Sardonyx (40 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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