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NPC Generator

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Advanced [show]


Yvonne Langley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is cut close to her head. Her fierce brown eyes like to dwell on things.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Energy wise she seems alert and responsive.

History: She was born in a small island village. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Optimist, Professionalism. Bonds: Nature, Family, Criminal record. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Yvonne Langley, Female Human Wizard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Windy Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her ceremonial dagger. She wears her cinnamon fur up. She has a tattooed face.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Windy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Windy Of Ebony, Female Tabaxi Wizard 4
Medium (4'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Just what you see.


Social Check DCs


Alice Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears just a violet suit. Beneath her clothing is a huge mess of scar tissue. Her silver hair is kept up in a ponytail inside a broad hat. Her eyes are a pleasant gray.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Impulsive. Bonds: Slave, Criminal record, Nature. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Alice Zheng, Female Half-Elf Ranger 14
Medium (5'7") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 84 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Performance +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 2000 gp. Iolite (80 gp). Banded agate (14 gp). Obsidian (14 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Mara Casilltenirra, Female Elf Wizard 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)9 (-1) 5 (-3)14 (+2)
Skills Athletics +1, Insight -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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