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NPC Generator

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Advanced [show]


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries a battered glaive and tarnished ceremonial dagger as well. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: Pallabar was born in the east. At a young age he loved to build and create. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable, Logical, Persistence. Bonds: Adventurer. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Pallabar Wildwander, Male Gnome Aristocrat 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her brown fur has been sun bleached extensively. Her green eyes are passionate and lively.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Nimble grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted martial powers by her dying sister.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Terse, Secretive. Bonds: Adventurer. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Nimble In the Wind, Female Tabaxi Expert 3
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Riswynn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern woman, she has a large brown mantle and cape that has been intricately interwoven into her green robe. She wears her black hair up in a very large beehive style do. Her blue eyes have a joyful gleam in them most of the time.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Riswynn grew up listening to her father's many stories. Riswynn was born on a far southern forest where she grew up under the tutelage of her father, an expert Dyer. She moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Passionate, Gifted. Bonds: Poor, Adventurer, Immigrant. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Riswynn Eversharp, Female Dwarf Druid 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Investigation +6, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 300 pp. Solid gold idol (700 gp). Embroidered and bejeweled glove (1000 gp). A delicate brass dragon egg (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Silvo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Silvo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Silvo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Silvo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Silvo Thorngage, Male Halfling Barbarian 16
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 115 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6

Possessions: 1000 gp. Brown-green garnet (150 gp). Blue star sapphire (1600 gp). Malachite (9 gp). Moss agate (9 gp). Aquamarine (500 gp). Tiger eye turquoise (9 gp). Chalcedony (30 gp). Tiger eye turquoise (9 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Deep blue spinel (500 gp). Red-brown spinel (150 gp). Moss agate (9 gp). Azurite (9 gp). Peridot (30 gp).


Social Check DCs

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