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NPC Generator

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Advanced [show]


Virra Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A 3'2" eastern woman, she typically wears blue cloth garments or leather armor. She wears a broad hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Energy wise she seems alert and responsive.

History: Born in the east to a Laborer, Virra learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Laborer for hire.

Motivation: She is unsatisfied with her job; and several ex partners dislike her way of doing things and want revenge

Ideals: Professionalism. Bonds: Enemies, Job, Adventurer. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Virra Raulnor, Female Gnome Rogue 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 260 gp. 1 Magnifying glass.


Social Check DCs


Helja Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her tied-back hair is silver. Her otherwise smooth face is marked with small tiny scars.

Personality: Helja is depressed about a lot of things. She tends to be a nihilist. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Brewer, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Depressed, Impulsive. Bonds: Poor, Criminal record, Guardian. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Helja Morigak, Female Dwarf Monk 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Bloodstone (70 gp). Rhodochrosite (4 gp). 1 Masterwork Musical instrument. 1 Silver holy symbol. 1 Magnifying glass. 1 Hourglass.


Social Check DCs


Eida Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is portly but not overly obese. With bright golden hair. Her eyes are a pleasant amber.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Half-Elven compassion; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Impulsive, Antagonistic, Racist. Bonds: Rich. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Eida Warmwater, Female Halfling Wizard 15
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 13
Hit Points 66 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Finely wrought small gold bracelet (60 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Sapphire pendant on gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold cup set with emeralds (11000 gp).


Social Check DCs


Cairn Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his falchion always slung over his shoulder. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his red eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Cairn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cairn's mother didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Cairn Justice, Male Tiefling Sorcerer 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 8
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)18 (+4) 12 (+1)10 (+0)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Undercommon, Giant
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 1500 gp. Moss agate (16 gp). Blue star sapphire (1400 gp). Clear bright green emerald (3000 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs

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