Syllin Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She wears baggy blue pantaloons and a grey scarf. Her golden hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.
Personality: She is extraordinarily eccentric. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is untrained/undisciplined, which makes her dangerous.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of her sister
Ideals: Artistic. Flaws: Insane. Bonds: Poor, Family, Job. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp.
Claira Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of morningstars on her belt, each one with a aquamarine on the hilt. Her red hair is lengthy and is close to two feet long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels kind of lost in life; and wants to raise her children well
Ideals: Fighting, Philantrophist, Justice. Flaws: Depressed. Bonds: Family, Slave. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 5000 cp.
Emerald Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his white fur in a pixie cut. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Emerald and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Rich, Immigrant, Slave, In love. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 16)
Armor Class 11
Hit Points 77 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
Possessions: 2000 gp. Black pearl (1100 gp). Smoky quartz (30 gp). White opal (1100 gp). Alexandrite (1100 gp). Obsidian (8 gp). Aquamarine (1100 gp). Red-brown spinel (140 gp). Amber (140 gp). Aquamarine (1100 gp). Red-brown spinel (140 gp). Sardonyx (30 gp). Rose (30 gp). Chalcedony (30 gp). Black star sapphire (1100 gp). Banded agate (8 gp). Moonstone (30 gp). Carnelian (30 gp). Jade (140 gp). Emerald (1100 gp).
Gynnie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Gynnie was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Gynnie's father didn't care for her much, and the feeling was mutual. She became a Priest soon after.
Motivation: Revenge; and someone believes her a fraud
Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 11000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (400 gp). Cloth of gold vestments (90 gp). A delicate brass dragon egg (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!

