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NPC Generator

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Advanced [show]


Torinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green painted combat armor at almost all times. His silver crest is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Antagonistic, PTSD. Bonds: Rich, Military. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Torinn Turnuroth, Male Dragonborn Warlock 16
Medium (6'6") Dragonborn, True Neutral (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)4 (-3) 13 (+1)16 (+3)
Skills Intimidation +8, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Aquamarine (1300 gp). Freshwater pearl (12 gp). Chalcedony (80 gp). Chalcedony (80 gp). Iolite (80 gp). Amethyst (50 gp). Onyx (80 gp). Red garnet (50 gp). Blue quartz (12 gp). Banded agate (12 gp). Peridot (80 gp). Aquamarine (1300 gp). Smoky quartz (80 gp). Sard (80 gp). Tourmaline (50 gp). Rich purple corundum (1500 gp). Tourmaline (50 gp). Blue quartz (12 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cimer Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is still thick. His red eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast forest. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Depressed. Bonds: Nature, Adventurer, Rich. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Cimer Ennui, Male Tiefling Monk 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Athletics +0
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Manfred Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with painting.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Impeccable, Artistic. Flaws: Addict. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Manfred Anderton, Male Human Monk 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Beast Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man is dressed in a clean pastel cloak covering his clean studded leather. His fur is greying and his face has many wrinkles. He has amber eyes and a pastel hat with a brown feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.

History: Beast was born the youngest of three triplets. His childhood dream was to be a Sage, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his brother

Ideals: Logical, Impeccable. Flaws: Mundane. Bonds: Family, Job. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Beast Mist, Male Tabaxi Warlock 5
Medium (5'10") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)7 (-2) 14 (+2)18 (+4)
Skills Investigation +1, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs

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