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NPC Generator

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Advanced [show]


Uraim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Uraim was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new butcher responsibilities is difficult

Flaws: Impulsive. Bonds: Adventurer, Poor, Family, Job. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Uraim Trueanvil, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Merihim Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. He keeps his long dark red hair kept up in a rat tail. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Opinionated, Gifted, Athletic. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Merihim Rage, Male Tiefling Paladin 6
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 11 (+0)19 (+4)
Skills History +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp.


Social Check DCs


Arjhan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He has styled his green crest well, parting it to the left. He has a dull look in his gold eyes.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Addict, Insane. Bonds: Immigrant. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Arjhan Grrrmmballhyst, Male Dragonborn Wizard 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Rhodochrosite (4 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mijira Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white crest is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are gold.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Mason.

Motivation: She wants revenge against goblins; and she has money and likes to spend it

Ideals: Professionalism. Bonds: Job, Rich, Military, Enemies. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Mijira Caavylteradyn, Female Dragonborn Ranger 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs

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