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Advanced [show]


Cask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel leather gloves, a pastel jacket, and tight pants, and sports empty pouches on her belt. She has lavender fur. Her eyes are a pleasant green.

Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Cask On the Water, Female Tabaxi Fighter 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp. Black opal (1000 gp). Star rose quartz (80 gp). Black pearl (800 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kathra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, she is not a threatening figure. With bright blonde hair. She has a dull look in her brown eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Kathra grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: Many drow want her driven away; and money/treasure

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Kathra Gorunn, Female Dwarf Commoner 8
Medium (3'10") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 30000 cp. Violet garnet (1200 gp). Brown diamond (2000 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his blonde hair in a pixie cut. He has brown eyes and a violet hat with a grey feather.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Artistic. Flaws: Racist. Bonds: Enemies. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Naill Berevan, Male Half-Elf Warrior 13
Medium (5'8") Half-Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 94 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +7, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 400 pp. Pink pearl (40 gp). Brown-green garnet (40 gp). Chrysoprase (30 gp). Fire opal (1600 gp). Eye agate (8 gp). Obsidian (8 gp). Chalcedony (30 gp). Coral (40 gp). Blue star sapphire (1600 gp). Blue sapphire (1600 gp). Brown-green garnet (40 gp). 1 Medium magic item.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his bow always slung over his shoulder. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bellfounder mother left him crippled. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Ombul Jamjar, Male Halfling Commoner 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs

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