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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Fawcett, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. He keeps his long black hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: The child of a Herbalist, who enjoyed hunting, Arnold was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has a crush on the local herbalist

Ideals: Professionalism. Bonds: Nature, Adventurer, Has a crush. Occupation: Spy

Voice: German accent

Attributes [hide]

Arnold Fawcett, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)8 (-1) 10 (+0)12 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a blue suit. Her golden hair is thinning but still full. Her eyes, though not visible through her cowl, are amber.

Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She comes from a rich western family. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: Halfling compassion; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Hedonist, Insane, Racist. Bonds: Rich. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Loopmottin Wildwander, Female Gnome Barbarian 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 131 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +7, History +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5

Possessions: 900 pp. Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


River Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a pastel collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her fur is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She uses divination through singing.

History: Born to a pair of adventurers, River grew up listening to her father's many stories. Over the years she perfected her riding and shooting skills. She now travels the world, in search of power and loot.

Motivation: She feels that her past leaves her morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

River Wind, Female Tabaxi Ranger 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Chay Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long chestnut hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Courier and found it very stressful. He has drifted from career to career and currently works as a Courier.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Athletic, Disciplined. Bonds: Job, Mentor. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Chay Greenbottle, Male Halfling Paladin 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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