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NPC Generator

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Advanced [show]


Kelter High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a red and black robe with the hood down. His clothes are grease stained in places. His hair is brown and curly. His amber eyes peer out from beneath his top red hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Mayor; and he is unsatisfied with his job

Flaws: Terse, Hedonist, Disease. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Kelter High-hill, Male Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Rose (40 gp).


Social Check DCs


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'10", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is blonde and very short. Her violet unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Animal Trainer father left her crippled. She has drifted from career to career and currently works as a Crown-heir.

Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her brother

Ideals: Optimist, Gifted. Flaws: Disease, Shy. Bonds: Job, Family. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Anne Marley, Female Human Barbarian 10
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 78 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Insight +5, Investigation +6
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His gray fur is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he wants revenge against dire rats

Bonds: Rich, Enemies, Immigrant, In love. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aura Of Clay, Male Tabaxi Paladin 9
Medium (5'5") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His moppish auburn hair is in a traditional bowl cut. He has brown eyes and a grey hat with a green feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and to clean up the streets

Ideals: Gifted, Justice. Bonds: Poor, Adventurer, Guardian. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Miles Leighton, Male Human Ranger 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp. 1 Buckler.


Social Check DCs

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