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NPC Generator

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Advanced [show]


Oskar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his greataxe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His long golden hair is drawn into a two foot long braid. His eyes are violet.

Personality: Oskar is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, PTSD. Bonds: Religious, Military. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Oskar Helcral, Male Dwarf Ranger 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Arcana +7, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 300 pp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver ewer (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her skin is fair and her fingers are delicate and long. Her black hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Opinionated, Impeccable. Flaws: Shy, Mundane. Bonds: Family. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Gunnloda Gorunn, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp. Citrine (60 gp). Malachite (9 gp).


Social Check DCs


Randal Lincoln, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man has a large brown mantle and cape that has been intricately interwoven into his red robe. His hair is red and curly. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Randal was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many drow want him driven away; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Military, Job, Adventurer, Enemies. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Lincoln, Male Human Commoner 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 180 pp.


Social Check DCs


Anne Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear violet tank tops with green skirt. She keeps her chestnut hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with her god.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Insane, Shy. Bonds: Religious. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Anne Dalanthan, Female Half-Elf Ranger 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Athletics +3, Religion +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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