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NPC Generator

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Advanced [show]


Jane Breeden, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and tan robe with the hood down. She is portly but not overly obese. She has chestnut hair. Her eyes are a pleasant green.

Personality: Overbrimming with self-confidence, Jane isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a small toy that she constantly fidgets with.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her mother and her brother before her, after school she went straight into learning to become a Bounty Hunter. She now mingles about in high society.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Addict, Greedy. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Jane Breeden, Female Human Wizard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Anbera Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears just a grey suit. She has slicked back golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anbera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anbera. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Logical. Flaws: Shy. Bonds: Mentor, Criminal record. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Anbera Ironfist, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Nelkin Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants, and carries scythes. His hair is silver and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Nelkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Fighting, Extrovert. Flaws: Addict, Impulsive. Bonds: Religious. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Nelkin Thistletop, Male Halfling Paladin 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Jasper (70 gp). Red garnet (120 gp). Banded agate (8 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his hand crossbow. He has moderate length auburn hair. He has brown eyes and a tan hat with a violet feather.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Dayereth began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dayereth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Dayereth Eathalena, Male Elf Ranger 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Hematite (10 gp).


Social Check DCs

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