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NPC Generator

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Advanced [show]


Seraphina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white shirt with thin yellow vertical stripes and brown pants. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane, Shy, Antagonistic. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Seraphina Underfoot, Female Halfling Commoner 4
Small (2'9") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)7 (-2) 14 (+2)11 (+0)
Skills Athletics +2, Religion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Sindri Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Sindri does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Military, Nature, Job. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Sindri Cobblelob, Male Gnome Paladin 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 270 gp. 1 Banded mail.


Social Check DCs


Balam Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green, dusty cloak. He has chestnut hair. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he would like to get married and retire

Flaws: Shy. Bonds: Rich, Family, Has a crush, Adventurer. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Balam Weary, Male Tiefling Cleric 13
Medium (5'0") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 113 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs


Hadwisa Harrington, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She has a long auburn ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Hadwisa was left her father's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Flaws: Shy, Impulsive. Bonds: Religious, Military. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Hadwisa Harrington, Female Human Cleric 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)13 (+1) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Chrysoberyl (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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