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NPC Generator

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Advanced [show]


Gerard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He has always had a great fascination with Halfling culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Racist, Insane. Bonds: Military. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Gerard Brownrigg, Male Human Ranger 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


William Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. He has done his best to style his white hair to look like a famous performer. His gray eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Fighting, Gifted. Flaws: Greedy, Hedonist. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

William Feeny, Male Half-Elf Adept 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 pp.


Social Check DCs


Geoffrey Wallace, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a brown poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy. Bonds: In love, Religious, Adventurer. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Geoffrey Wallace, Male Human Sorcerer 11
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Stealth +7, Survival +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2700 gp. Hematite (4 gp). Deep blue spinel (200 gp). Fiery yellow corundum (900 gp). Aquamarine (200 gp). Moonstone (20 gp). Malachite (4 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. With a patchy blonde beard and wild blonde hair. His blue eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered music. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things

Ideals: Impeccable, Gifted, Artistic. Flaws: Mundane. Bonds: Poor. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Gomory Redfield, Male Human Druid 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp.


Social Check DCs

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