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NPC Generator

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Advanced [show]


Barbena Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a black scarf. She has a slight overbite and is overall scrawny. She has styled her red hair well, parting it to the left. Her eyes are likewise green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Barbena was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor; and to unite with her sister

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Family, Job. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Barbena Strakeln, Female Dwarf Rogue 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Adventurer uniform and is in decent physical shape. His gray fur is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Sun studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Sun Treat, Male Tabaxi Cleric 8
Medium (5'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has black hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of her brother; and wants a kiss

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Ilde Torevir, Female Dwarf Expert 7
Medium (4'3") Dwarf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 53 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)9 (-1) 16 (+3)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Arara Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many green ritualistic tattoos. She is wearing colorful clothing, dressed as a Locksmith. Her brown hair is heavily combed to the right. Her green eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south her family was never financially stable. She worked as a nervous Locksmith and found it very stressful. She now spends her time doing works of charity.

Motivation: Wants to open a new tavern; and her religion dominates her actions

Ideals: Philantrophist, Logical. Bonds: Poor, Job, Religious. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Arara Arnuanna, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs

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