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NPC Generator

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Advanced [show]


Halimath Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man usually wears his violet robe and has his sword always slung over his shoulder. His clothes are grease stained in places. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: Born in the north his family was never financially stable. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Adventurer. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Halimath Adler, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs


Vorka Coombs, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large black jacket. Her hair is auburn and very short. Her violet eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent father; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vorka Coombs, Female Half-Orc Commoner 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2000 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. With bright black hair and a scraggly beard. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Az-Adar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of western immigrants he idolized his mother. When Az-Adar reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Miller

Voice: Whispers

Attributes [hide]

Az-Adar Chatham, Male Half-Orc Expert 6
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)6 (-2) 10 (+0)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp. Aquamarine (200 gp). Azurite (9 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born in the north to a Weaver, Trym learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Shy. Bonds: Family, Job, Debt. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Trym Atterton, Male Human Wizard 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 200 pp. Golden yellow topaz (700 gp). Red spinel (150 gp). Blue quartz (11 gp). Deep green spinel (150 gp). Azurite (11 gp). Sard (20 gp). Alexandrite (700 gp). Smoky quartz (20 gp). Chrysoprase (20 gp). Golden yellow topaz (700 gp).


Social Check DCs

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