Dworic Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple brown robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. His white hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dworic and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Insane, Disease, Antagonistic. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Coral (130 gp). Deep blue spinel (1000 gp). Coral (130 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up lance and armor he uses now. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Athletic, Fighting. Bonds: Poor, Criminal record, Nature. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dark leathers with embroidery. His silver hair is still thick. This brown eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Dayereth was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: To be a Assassin again; and expand his business
Flaws: Racist. Bonds: Guardian, Immigrant, Family, Job. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 11 (+0) | 5 (-3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 30 pp.
Eberdeb Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Crown-heir. Eberdeb enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Eberdeb hails from a village terrorized by orcs. A few years later when the east was not economically sound they moved to his current location. He struck the Crown-heir job and began his own company from there.
Motivation: Money/treasure; and a deep hatred of orcs
Flaws: Hedonist. Bonds: Rich, Job, Enemies, Immigrant. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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