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NPC Generator

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Advanced [show]


Nurkara Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her sickle, she is not a threatening figure. Her hair is cut close to her head. She has several tiny ruby earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses divination through singing.

History: Nurkara was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Nurkara Torevir, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 10 (+0)14 (+2) 10 (+0)5 (-3)
Skills Acrobatics -1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His cinnamon fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Drifting was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Justice. Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Drifting Shoe, Male Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Silent In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is red and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Bather, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Poor, Mentor. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Silent In Shadow, Male Tabaxi Barbarian 10
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 66 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1400 gp. Tourmaline (70 gp). Amber (70 gp).


Social Check DCs


Windy Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a pastel and grey handkerchief worn on her left side. Her white fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in the south her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered poetry. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Windy Moon, Female Tabaxi Cleric 8
Medium (5'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Amethyst (40 gp). Moonstone (20 gp). Violet garnet (1500 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs

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