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NPC Generator

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Advanced [show]


Antinua Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. She has a slight overbite and is overall scrawny. Her hair is white and curly. Her fierce gray eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of gnolls once and for all.

History: She got into the Mayor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She has built up a small fortune and can afford her own way.

Motivation: She would like to get married and retire; and she has money and likes to spend it

Flaws: Disease. Bonds: Enemies, Job, Rich, Has a crush. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Antinua Xistsrith, Female Half-Elf Commoner 6
Medium (4'10") Half-Elf, Chaotic Good (CR 6)
Armor Class 7
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 6 (-2)17 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 30000 cp. Zircon (30 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). Jet (130 gp).


Social Check DCs


Maynild Anderton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Military, Slave. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Maynild Anderton, Female Human Wizard 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 sp. Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).


Social Check DCs


Salanop Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears just a tan suit. Her golden hair is slicked back into a classic pompadour. Her eyes are a pleasant hazel.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Salanop lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Salanop took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has money and likes to spend it; and to reunite with her absent mother

Ideals: Gifted. Flaws: Greedy. Bonds: Family, Has a crush, Rich. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Salanop Silverthread, Female Gnome Adept 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Quilla Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears rags and sports a simple walking cane. Her long auburn hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Slave, Nature. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Quilla Leffery, Female Gnome Monk 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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