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NPC Generator

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Advanced [show]


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, grey cloak. He has golden hair. His hazel eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Cartwright, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Bonds: Job, Criminal record, Immigrant, Slave. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Barlow, Male Human Bard 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp. Deep green spinel (140 gp).


Social Check DCs


Ellyjoybell Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears tan leather gloves, a tan jacket, and tight pants, and her gloved hand is found clutching a trident. Her silver hair is well kept. She has several tiny amber earrings on each ear.

Personality: She can speak with the recently deceased. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ellyjoybell Bafflestone, Female Gnome Rogue 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 sp. Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Wymar Remington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered quarterstaff and tarnished lance as well. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Wymar was born in the north. At a young age he loved to build and create. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Job, Military. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Remington, Male Human Rogue 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 17 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 400 pp. Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is purple and very short. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the east. A gifted student he started as a Barrister, but he got bored and became a Mercenary. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Bonds: Adventurer, Immigrant, Job. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Paymon Subtlety, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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