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NPC Generator

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Advanced [show]


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He very much looks the part of a Marshal. His black hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Animal Trainer profession.

History: Born to a Animal Trainer, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Qualen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and wishes to resurrect an old love

Bonds: Job, Criminal record, Poor, In love, Adventurer. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Qualen Horcusporcus, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Antitoxin.


Social Check DCs


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His blonde hair is smooth and relatively long. His violet eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Veit Rumnaheim, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Patrin Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a Stetson hat to hide his balding. His eyes are likewise red.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Patrin Shestendeliath, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 6 (-2)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Coral (160 gp). Alexandrite (800 gp). Citrine (50 gp). Alexandrite (800 gp). Hematite (11 gp).


Social Check DCs


Maynild Camden, Female Human [Permalink]

Personal [hide]

Description: Standing 5'2", this woman wears baggy brown pantaloons and a red scarf. Her blonde hair is heavily combed to the left. Her fierce amber eyes like to dwell on things.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was granted necromantic powers by her dying brother.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Gifted. Flaws: Greedy, Antagonistic. Bonds: Mentor, Enemies. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Maynild Camden, Female Human Aristocrat 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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