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NPC Generator

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Advanced [show]


Nurkara Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey Stetson hat and grey clothes. She is portly but not overly obese. Her red hair is knotted and matted. Her eyes are likewise brown.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born several months after her mother was called into army service. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Shy. Bonds: Criminal record, Military, Job. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Nurkara Foamtankard, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 800 sp. 1 Thunderstones.


Social Check DCs


Ekk Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: A 4'10" eastern woman, she sports black clothing, slightly heavier than average wear. Her moppish blonde hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Ekk lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since lost track of the people in her past.

Motivation: She feels that her past leaves her morally obligated to help; and marry her brother to traveling adventurers

Ideals: Justice. Flaws: Sensitive. Bonds: Criminal record, Family, Nature. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Ekk Everly, Female Half-Orc Fighter 3
Medium (4'10") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Skamos Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He usually wears his green robe and has his shortbow always slung over his shoulder. His blue hair is kept up in a ponytail inside a deerstalker hat. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. Skamos liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Flaws: Shy, Secretive. Bonds: Job, Nature, Debt. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Skamos Justice, Male Tiefling Commoner 11
Medium (5'10") Tiefling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Medicine +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Sculptor. She is muscular with a powerful set of arms. Her hair is long and blonde with streaks of auburn, and is pulled back with small tan clips. She has brown eyes.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She takes great joy in being the best Sculptor in town.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: She desires power and/or immortality; and expand her business

Bonds: Job, Poor, Family, Adventurer. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Birel Ethanasath, Female Elf Fighter 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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