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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zykroff Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears a black tunic with white highlights, and long brown pants that bunch up around her shoes. Her crest is blue and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Gnomish culture. She is a font of random trivia from the lore and stories she has discovered

History: Zykroff lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Bellfounder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Tanner soon after.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Insane, Racist. Bonds: Family, Job. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zykroff Raghthroknaar, Female Dragonborn Fighter 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1900 gp.


Social Check DCs


Jebeddo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is renowned for his bright tan suits and hats. He wears his black hair up in a very large beehive style do. He has gray eyes and a tan hat with a violet feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Farmer business at a young age. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He used his abilities to travel the world and help people.

Motivation: To be a Barkeep again.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Jebeddo Pilwicken, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His whole body is exceptionally muscular. His chestnut hair is smooth and relatively long. His blue eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Alberich's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Immigrant, Job. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Alberich Gorunn, Male Dwarf Ranger 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Elizabeth Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit, and carries maces. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Elizabeth grew up listening to her mother's many stories. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker, Artistic. Flaws: Insane. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Elizabeth Staurheim, Female Human Rogue 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. 2 Antitoxin.


Social Check DCs

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