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NPC Generator

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Advanced [show]


Jasmine Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large red jacket. Her tied-back hair is white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born in the west, but her parents moved at a very young age to the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Optimist. Flaws: Impulsive. Bonds: Enemies, Immigrant. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Jasmine Goodbarrel, Female Halfling Bard 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +8, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky tan painted plate armor. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Sculptor for hire.

Motivation: To share knowledge with the world; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Logical. Flaws: Shy, Fearful, Disease. Bonds: Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Cecily Myerscough, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She has a moderate pudge and is not very fit. Her hair is auburn and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Cecily lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Job, Family, Religious, Adventurer. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Cecily Myerscough, Female Human Bard 8
Medium (5'9") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 7 (-2)14 (+2)
Skills Religion +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 300 gp.


Social Check DCs


Pijjirik Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his club. His brass crest is braided into rings. His red eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical, Gifted. Flaws: Insane. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Pijjirik Yarjerit, Male Dragonborn Monk 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Azurite (11 gp).


Social Check DCs

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