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NPC Generator

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Advanced [show]


Tarhun Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a green suit, black shirt, and red tie. His white crest, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.

History: Tarhun was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Religious, Family. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Tarhun Imbixtellrhyst, Male Dragonborn Aristocrat 12
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 46 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Blythe, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered rapier and tarnished ceremonial dagger as well. His silver hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: A powerful slaver made him what he is. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Gifted. Flaws: Lazy. Bonds: Rich, Mentor. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Simon Blythe, Male Human Paladin 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Verna Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her long auburn hair reaches down to her waist. Her fierce brown eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She got into the Merchant business at a young age. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now owns her own business.

Motivation: To clean up the streets; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Fearful. Bonds: Nature, Job, Debt, Guardian. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Verna Silvereyes, Female Halfling Druid 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Minor magic item.


Social Check DCs


Chay Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Chay does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Chay Underfoot, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Smoky quartz (20 gp). Malachite (7 gp). Amber (130 gp). Blue star sapphire (1500 gp).


Social Check DCs

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