Sannl Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears baggy grey pantaloons and a white scarf. Her moppish black hair is in a traditional bowl cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sannl was born the youngest of three triplets. Her childhood dream was to be a Ploughman, but she was a colossal failure. She has achieved small success as a Dyer.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict. Bonds: Job, Rich, Family. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Artisan’s tools.
Pígug Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a forest tribe. One day when Pígug was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Pígug was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to raise his children well
Flaws: Antagonistic, PTSD. Bonds: Family, Nature, Adventurer. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 190 gp. Violet garnet (300 gp). Deep blue spinel (300 gp). Chalcedony (20 gp). 1 Half-Plate.
Nim Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Nim was born the youngest of three triplets. Nim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Nim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He desires power and/or immortality; and to reunite with his absent father
Ideals: Entrepeneur. Bonds: Criminal record, Family, In love, Adventurer. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Kûga Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: Regain custody of his daughter; and meet up once more with his childhood friend
Flaws: Disease. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 9 (-1) | 5 (-3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 30 pp. Amethyst (160 gp). Fiery yellow corundum (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


