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NPC Generator

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Advanced [show]


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright brown suits and hats. His white hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Adventurer, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: To clean up the streets; and find a way to reverse the transformation of his brother

Ideals: Athletic, Joker. Bonds: Family, Poor, Immigrant, Guardian. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Monk 5
Medium (4'2") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is muscular with a powerful set of arms. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Peter was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the old dungeon and found the beat up glaive and armor he uses now. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Bonds: Slave, Job, Nature. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Peter Dalton, Male Human Paladin 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Shanairla Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a blue armored body suit, with a simple black line shooting up and back down. Her tied-back hair is blonde. Her gray eyes are passionate and lively.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses divination through singing.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Shanairla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Shanairla's mother didn't care for her much, and the feeling was mutual. She was granted druidic powers by her dying brother.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insane. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Shanairla Xistsrith, Female Elf Adept 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 18 (+4)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 300 sp.


Social Check DCs


Nelkin Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean white cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His tied-back hair is brown. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants his loneliness to end.

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Has a crush, Job. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Nelkin Whispermouse, Male Halfling Fighter 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)12 (+1) 17 (+3)8 (-1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 3000 sp. Alexandrite (300 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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